AURIGNAC
A game by Loïc Lamy, illustrated by Loïc Vaiarello.
AURIGNAC is an asymmetric game in which you can play three roles with different mechanics.
Neanderthal will lead a clan and will try to found new tribes and Sapiens will use his knowledge to create works.
Through the Aurignac valley, they will have to adapt to survive the different seasons and the harshness of Mother Nature who, on her side, will try to get rid of these future... Humans!
PLAY A SAPIENS
Based on a deck building mechanic, Sapiens moves from territory to territory to hunt, collect or attack tribes. He uses his resources to complete 3 works before the end of the 10th season and leave his signature to future generations.
PLAY A NEANDERTHAL
On a mechanic of worker placement, Neanderthal moves, hunts, collects or attacks tribes. He uses his resources to found 7 tribes before the end of the 10th season and thus fight against his inevitable disappearance.
AS FOR MOTHER NATURE...
On a hand management mechanic, Mother Nature places the resources and watches over her herds. She chooses the climatic conditions of each season, uses her cards to react to the actions of the tribes and trigger events. All this to prevent Sapiens and Neanderthals from reaching their goal before the end of the 10th season.