A narrative role playing game without any game master nor preparation. More accessible than the first FRAGMENTS game and evolutive with envelopes to open.
Each game will be unique. It is not required to know the book to play the game.
The ship went through space in dead silence. It went, smoothly,
through skies that no human had explored before. Its hull, of a
metallised brown, was in a perfect state.
The passageways were
soaked in a cold and freezing silence. Suddenly, the metal and glass
cylinders started shaking and the powerful lights installed on the
ceilings, turned on. You emerge from your cryo-sleep as the Arche stops
in front of Eden.
Embody the characters from the OUTSPHERE saga and live an adventure full of twists through 5 secret envelopes to unlock. Each
turn, pick a Word card and tell a fragment of the story. The
Symbol-Icon match will change your adventure in a good or a bad way.
Your mission: create OUTSPHERE and save Humanity.
A game by Jonathan Favre-Godal and Théo Rivière, illustrated by Magali Aude and Raphaël Samakh