To win : destroy all the opposing zeppelins or have the most gold when one of the player's decks is empty.
Pick a crew Deck : Octopirates or Meowmurais.
On your turn, you may carry out 2 actions amongst :
- play a card in one of your columns (it is not allowed to play a card in the column that has the most cards) and apply its play effect,
- discard a card from one of your columns and apply its discard effect,
- draw a card.
There are 5 different types of cards, with each having a play and a discard effect. That gives 10 abilities that can be used to save treasures, attack your opponent and the secure the estimeed guests.
Gold'n Crash is a dynamic game, with no time out, with many combinations. The rules are simple but the game offers a nice learning curve.
by Antoine Bauza, Corentin Lebrat, Ludovic Maublanc and Théo Rivière illustratred by Camille Chaussy et Valériane Holley
Rules