In Soupçons, players must collaborate and communicate to pass cards around, aiming to get rid of "Night" cards and place only "Day" cards in the center of the table. But hidden among the "Day" and "Night" cards are also "Snake" cards. Players holding these cards will then try to prevent the day from dawning or pass their "Snake" card to another player. Your role and objective can therefore change throughout the game. Who can you trust and for how long? Bluffing, negotiation, betrayal, and strategy are all part of this game, created by the Brand family (Exit, Mito, Encore!).
Authors : Emely, Lukas, Ina & Markus Brand
Illustrators : Tina Kraus, Florian Biege