
The International Games Festival of Cannes puts the culture and heritage of the game world in the spotlight by showcasing the work of the industry’s various talents. Like each year, this commitment can be seen in the curating of different exhibitions that immerse the attendees into the process of creating a game from start to finish. Our exhibitions include themes such as the process of conceptualizing a game to publishing it; the key role of the illustrators in bringing a universe to life; looking back on successful games - from their sources to their inspirations and intentions – as well as discovering game traditions from other times and continents, to name but a few.
Our exhibitions appeal to a large public that is invited to discover the original and diverse career paths of the authors, publishers and illustrators whose creativity is being celebrated.
These exhibitions are also turned into gaming areas where visitors become players and can take part in fun adventures to further immerse themselves in the spirit of the Festival.
In 2006, "Mr. Jack" was released—a game by Bruno Cathala and Ludovic Maublanc, illustrated by Pierô. Like the start of a line that would unfold over 20 years, it launched a prolific career in board game illustration.
Discover the history of the leading cultural label for the world’s best board games, illustrated by Martin Vidberg.
The idea of depicting battles on topographic maps, which emerged in the 19th century, marked two major milestones in gaming history: the birth of simulation games and the early use of games for training purposes. This exhibition, presented by the Association for the Conservation, Study, and Promotion of Gaming Heritage, retraces the evolution of what are commonly known as 'wargames.' Often overlooked by many players, these games have played a key role in modernizing board games and sparking a passion for history, from Antiquity to modern warfare.
