MICHEL DUFRANNE
MICHEL DUFRANNE

June 30th 1982, sun is shining in Brussels (rare enough to be highlighted) ; Moved by a strange impulse, Michel Dufranne's mother gave him his first role-playing game for his 12th birthday. June 30th, 1983, the sun is still shining in Brussels (so it's not all that unusual); terrified by a year spent watching her darling son hatch Machiavellian schemes and describe slimy cultists, Michel Dufranne's mother does everything in her power to keep him away from role-playing by giving him, for his 13th birthday, his first “real” board games: Diplomacy and Fief.

After “brilliant” studies in psychology at the Université Libre de Bruxelles, where he met his lifelong playmates over stormy games of Mafia (yes, yes... that one), tense confrontations in Squad Leader or (even stormier) games of Republic of Rome and Civilization, he settled for a time in Montreal, where he wasted his rare hours of sleep playing Black Lotus, Mox and Channel-FireBall. After a detour via Brussels to carry out research at the University in the field of serious games applied to language learning, Michel Dufranne headed for Paris to work in comic book publishing. He takes advantage of his solitary Parisian nights to write role-playing supplements for Multisim, Halloween Concept, Asmodee, Siroz and Darwin Project... but don't tell his mother, she's still convinced he's given up role-playing. 

Taking advantage of his various media collaborations (Radio Campus, Science-Fiction Magazine, Pavillon Rouge, Femmes d'Aujourd'hui, RTBF) as a literary critic, Michel Dufranne elbows his way into entertaining columns, which are slowly but surely taking root...

[Note that he sometimes likes to “hide” behind the pseudonym “Miroslav Dragan”].